Posts tagged as: GDC

Calibre 10 Goes Steam Early Access Ahead of Xbox One Release

Before it comes to Xbox One as part of Microsoft’s independent games initiative, apocalyptic racer/shooter hybrid Calibre 10 Racing Series will launch on PC through Steam’s Early Access program – likely as soon as next week. The game’s developer, Bongfish, expects the alpha development period to last around six months, after which the completed game […]

Crytek Incorporates AMD’s Mantle API for CRYENGINE

AMD announced on Wednesday that Crytek is adding native Mantle graphics API support to the developer’s latest gaming engine, CRYENGINE. Crytek now joins a number of other developers and publishers using this “closer to the metal” API including Electronic Arts (Battlefield 4), Square Enix (THIEF), Roberts Space Industries (Star Citizen), Oxide (Nitros engine) and Rebellion […]

Flappy Bird to Return to iTunes App Store with Warning – But Not Soon

Dong Nguyen, the creator of the highly-addictive game Flappy Bird confirmed to a fan at a GDC conference in San Francisco on Wednesday that he plans on returning the app to Apple’s App Store at some point in the future — with added warnings urging players to “please take a break” periodically — but won’t […]

Autodesk Refreshes Entertainment Creation Suites – Now Showing at GDC 2014

Autodesk has announced at GDC 2014 the availability of the 2015 version of its Entertainment Creation Suites. This announcement unveils the 2015 versions of the popular 3D animation tools: Autodesk 3ds Max, Maya, MotionBuilder, Mudbox, Softimage and indie game 3D tool, Maya LT. The new versions have specific improvements aimed at increasing performance with large […]

Sony Introduces Virtual Reality System Project Morpheus for PlayStation 4

Shu Yoshida, President, Sony Computer Entertainment Worldwide Studios, today revealed Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PlayStation 4 at GDC 2014. “Virtual reality is the next innovation from SCE that we believe will shape the future of games,” he said. “I have long dreamed about VR and the possibilities it […]

Google’s New SDK Brings Google Game Services to All iOS Developers

Google today announced that it is bringing its services for game developers on Android to the iOS. Further expanding to the Apple’s mobile operating system are turn-based and real-time multiplayer capabilities, which if properly implemented by developers, would allow gamers to compete between iOS and Android. Some cross-platform compatibility exists with the Unity game engine […]

NVIDIA GameWorks 2014 Being Shown at Game Developers Conference

NVIDIA GameWorks, which was announced late last year in Montreal is available to all the developers attending the Game Developers Conference, in San Francisco, this week. NVIDIA GameWorks is a collection of technologies and tools that include visual and physical simulation software, development kits, debuggers, algorithms, engines, and libraries that can already be found in […]

Intel Planning HD 4000 Firmware Update for April – 10% Performance Increase

Intel says that it is preparing an update for the integrated HD 4000 GPU found in  its third-generation mobile ‘Ivy Bridge’ Core processors, reports Ultrabook  News. The firmware update will fix bugs while also boosting performance by  up to 10 percent while simultaneously improving battery life. The update, which  is scheduled to arrive in April, […]

Muramasa Rebirth Hits the PS Vita in ‘Early Summer’

  During a GDC demo of Muramasa Rebirth, the PS Vita port of Vanillaware’s 2D action game Muramasa: The Demon Blade, Aksys PR coordinator Russell Iriye confirmed  the game is currently penciled in for “early summer.” “We have not talked about a release date yet. Right now all we’re saying is early summer. Within the […]

Star Citizen Heading to Full Beta – Hangar Module’ Coming in August

Star Citizen will go into “full beta” by the end of 2014, adding modules along the way as part of its buy-in alpha model. The first module – called the “Hangar Module” – will be available this August to paid-up citizenry of the stars. In December, the studio plans to launch the “Dogfighting Module.” The […]

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