Google Adds Mobile Emulation for Developers to Chrome 32 Beta

Posted by at 11:58 am on December 5, 2013

Google has released an update to its Chrome 32 beta browser, adding significant improvements to its development tools for mobile. The new update allows developers to construct mobile apps that will run in the Chrome browser, loading content on mobile without leaving the development environment. The improvement facilitates viewing the app on multiple devices, insuring proper usability cross-platform.

The post on the official Google blog notes that developers should “just select a device from the Console drawer’s Emulation tab1 and all the relevant viewport properties will be set for you. We’ll run the page through the same mobile viewporting code used in mobile Chrome to get you accurate results. You also have full control of the emulation parameters, such as screen resolution, touch emulation, devicePixelRatio, user agent, sensors and many more.”

The new beta also now supports native USB discovery of connected devices. While connected over USB, users can screencast the full viewport content from the device to DevTools. The corresponding icon will be shown next to the Elements tab if the inspected device is able to screencast.

 

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