Eidos Montreal Cuts the QTEs from Thief

Posted by at 11:05 am on November 15, 2013



When Square Enix launches its Thief reboot in February 2014, it will ship a game with one fewer gameplay element than was previously seen at E3: quick-time events. Developer Eidos Montreal revealed in a recent community blog that the game’s QTEs were stripped out of the adventure entirely.

“To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo,” the blog post reads. “However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we’re not doing it. No quick time.”

Our time with Thief last month didn’t spotlight those now-absent timed button-press moments, but focused on the stealthier elements of the game and the ways it enforced resource conservation. The game will arrive on February 25, 2014 for Xbox One, PS4, PS3, Xbox 360 and PC.

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