Posts tagged as: XCOM: Enemy Unknown

XCOM: Enemy Within Won’t Be DLC on Xbox 360, PS3

XCOM: Enemy Unknown‘s expansion, Enemy Within, will be issued as DLC on PC and Mac for $30, but the only way to get it on consoles is through a new Commander’s Edition – a retail re-release that includes the XCOM: Enemy Unknown game, the Slingshot and Elite Soldier add-ons, plus the Enemy Within expansion. Enemy […]

XCOM: Enemy Unknown Updated to Version 1.1

XCOM: Enemy Unknown ($19.99) is a complete port of the strategy-based shooter that has been optimized for touch controls. Full Game Center and iCloud support is also included for saving and accessing games across all of a user’s iOS devices. Version 1.1 introduces Second Wave, which provides players with new options for creating a different […]

XCOM: Enemy Unknown Hits iOS on June 20

XCOM: Enemy Unknown will be available on iOS devices this Thursday, June 20, for $19.99. Commanders of the XCOM Project will now have mobile access across iPad 2+, iPhone 4S+ and fifth generation iPod touch devices. The iOS XCOM is a the PC experience with the exception of the head-to-head multiplayer, which will be added […]

XCOM: Enemy Unknown Hits the Mac on April 25

  XCOM: Enemy Unknown for Mac just received a release date of April 25 at PAX East. Announced earlier this month, the Mac version is the “elite edition,” which includes the Slingshot and Elite Solidier downloadable content packs, as well as the second wave update.

XCOM: Enemy Unknown Is Coming to iOS

Strategy lovers on Apple’s iOS platform will be able to try their hands at saving the earth from alien invaders, as 2K Games and Firaxis have announced a full port of XCOM: Enemy Unknown for iPads, iPhones, and iPods. The news came Saturday at PAX East, along with an official date for the Mac port’s […]

Upodate Coming Soon to XCOM: Enemy Unknown

Firaxis will soon be beaming down a patch for XCOM: Enemy Unknown. The update should fix a number of issues, notably “abductor roof visibility problems,” one of the game’s more annoying headaches. Inaccessible SHIVs should also be addressed. A number of other fixes will be made as well, including better multiplayer connectivity and solutions for […]

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