Bastion and Transistor developer Supergiant Games has announced hack-and-slash dungeon crawler Hades for PC at The Game Awards 2018. It is available now as an Early Access title on the Epic Games Store. Here is an overview of the game from its profile on the Epic Games Store you can check out a trailer just […]
Supergiant Games, the developer of Bastion and Transistor, announced in May that its next game, the party-based RPG Pyre, will be out on July 25. Earlier today on Twitter, the studio said it again, and this time around it gave us a launch trailer to look at. Along with its campaign, Pyre will also offer […]
Supergiant Games is bringing role-playing game Bastion to Xbox One next month. In anticipation of the current-gen port, owners of the original release on Xbox 360 will get copies of the new version free, the company announced on its blog. Xbox One owners can pick up Bastion on Dec. 12, while the deal for those who have […]
Transistor carved its way to more than 600,000 sales in 2014, Supergiant Games revealed this week. The PS4 and PC action-RPG looks set to become the dev’s second million-seller, though it’s still way off the “more than 3 million” copies sold to date by Bastion. In this week’s announcement, Supergiant’s Greg Kasavin noted the majority […]
Jan 9 2015 | Posted in
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Sci-fi action RPG Transistor is charging onto PlayStation 4 and PC next month on May 20, priced at $20 in North America and £15/19 euros across the ocean. If you can’t wait to try out the next offering from Bastion joint Supergiant Games, the good news is the game is playable at this weekend’s PAX […]
Speaking at DICE today, Supergiant Games founder Amir Rao mentioned that Bastion has sold 1.7 million copies across all available platforms. Rao’s presentation at the annual executive conference explained how Supergiant Games went about porting Bastion from XBLA to PC and mobile. The company’s porting team was … well, it was eight people that […]
Bastion has been racking up the accolades, and the sales too. Sales of the Xbox Live title have topped 500,000. “When we set out to make Bastion, a sales number like that seemed astronomical to us, so it feels great to have hit that mark,” writes Greg Kasavian, the creative director for Supergiant Games, in […]