Posts tagged as: Valve

Valve Updates Steam’s Gift Giving Feature

Valve has made some changes to the Gifting feature which they think will making giving games to your friends and family easier. For starters, you can buy a gifted game months in advance and then have it sent to the recipient at a specified date. This lets you to buy the game when it’s on sale, […]

Chet Faliszek Exits Valve

Chet Faliszek, whose writing credits include Half-Life: Episode One and two, Portal and Portal 2, Left 4 Dead, L4D2, CS:GO, and Dota 2, has confirmed with GamesIndustry that he is no longer with Valve. Faliszek’s departure comes just after of Erik Wolpaw, who left in February, and a little over a year behind Marc Laidlaw, […]

AMD Plans to Add Support For Valve’s Asynchronous Reprojection

During the Capsaicin and Cream event at GDC in San Francisco, AMD revealed that the next Radeon driver release will enable Valve’s Asynchronous Reprojection on AMD graphics cards. Graphics performance is of utmost importance for virtual reality games and experiences. In VR, if the framerate drops below 90 FPS, you’re most likely not going to […]

Valve Buys Impulsonic – VR Audio Tech Firm

Valve recently acquired Impulsonic, a little-known audio technology company that created physics-based audio spatialization software for game developers. Impulsonic’s current product, Phonon 3D, is a software utility that lets developers add binaural 3D audio to their 3D environments and VR experiences. Phonon 3D’s binaural 3D audio algorithm complements the head tracking information from VR HMDs […]

Valve Reveals Nominee List for The Steam Awards

In line with the conclusion of the Steam Autumn Sale, Valve announced its inaugural Steam Awards last month. Nomination voting across eight pre-set categories was put to the public, while a ninth heading—the “We Didn’t Think Of Everything” Award—asked voters to suggest a grouping of their own, and four have now been chosen. All categories […]

Wireless Upgrade Come to the HTC’s Vive

The latest upgrade to HTC’s Vive VR headset adds a peripheral that enables a completely wireless experience. The HTC Vive is a joint development between HTC and Valve to provide a “room scale” virtual reality experience for use with SteamVR. However, until now that room scale experience has required a cable connecting the Vive headset […]

Samsung TVs Will Soon Support Steam Link

Valve and Samsung announced during Steam Dev Days this week that future Samsung TVs will include the Steam Link hardware inside, as Steam Spy first reported—potentially the first of many such partnerships. It’s not the most exciting announcement, but it could be the most important. While Steam Link is only $50, making it by far the […]

Valve Plans to Support the PS4 Controller on Steam

Valve has announced that they are working on native support for the DualShock 4 controller for Steam games on PC. And Valve had some nice thigns to say about the DualShock 4 as well. Valve’s Jeff Bellinghausen told Gamasutra: “Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly […]

Valve Shows Prototype SteamVR Controller

Valve this week introduced a prototype SteamVR controller for the HTC Vive. At the Steam Dev Days conference, the company reportedly showed off a new design that allows users to handle virtual objects more naturally. The press were not officially invited to the event, but developers shared screenshots and other information on social media. One […]

Dota 2’s Fall Battle Pass Is Here! The Road to the Boston Major Begins

Dota 2’s latest Battle Pass has arrived, reintroducing daily and weekly challenges, weekend Battle Cups, match wagering, new cosmetics, particle effects and terrain. If that all sounds rather similar to the International Battle Pass, which concluded in late August, then, well—it is. Except it’s green. This is Valve’s least experimental Battle Pass to date, which […]

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