Making good on its earlier promises, developer Maxis has added much-requested swimming pools to virtual life sandbox The Sims 4. According to EA, the build options for pools have been greatly expanded, allowing players to build pools not just in the backyard, but also on the second and third floors of their virtual homes. The […]
Nov 4 2014 | Posted in
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A recent Maxis (The Sims, SimCity) job posting for a Senior Designer sounds like the studio is in the early stages of creating a new brand in the creative genre. The job posting notes the candidate should have an “understanding [of] other games in the creativity space, including Little Big Planet, Minecraft and its popular […]
Modders have never really needed a developer or publisher’s blessing to do their work, but EA and Maxis have, nine months post-release, begun to allow official mods for SimCity. There are some caveats to being an official mod however: according to a post on the SimCity blog, you can’t modify any executable files (.exe, .dll, […]
The launch trailer for Cities of Tomorrow, a SimCity expansion which pushes your virtual society 50 years into the future. In the video below, you will learn about the battle of going green vs. greed! The expansion pack debuts on November 12.
EA today announced that The Sims 4 will be shipping in fall 2014 worldwide for the PC. In development at Maxis’ The Sims Studio, The Sims 4 brings all new ways to play with life; new creative tools, all-new Sims with enhanced emotion and intelligence, and a gaming experience where players control the mind, body […]
Five months after SimCity made its debut on Windows platforms, EA’s latest city-building simulator has finally reached OS X. Anxious Mac owners will recall that the ribbon-cutting ceremony on this version of the game was initially slated to occur in June, but the launch ran into a number of delays. Unfortunately, it appears that the […]
The Mac version of SimCity will finally cut the ribbon on August 29. Electronic Arts also reiterated that the game is cross-platform, so Mac and PC players can build together, and those who purchased the PC game on Origin can download it again on Mac. Originally planned for June, the game’s OSX debut was delayed […]
A number of veteran Maxis employees who worked on the most recent SimCity game have left the company to found an independent studio. Ocean Quigley, who was creative director and art director on this year’s troubled SimCity, announced on Twitter that he’d left Maxis along with engineering lead Andrew Willmott and lead gameplay engineer Dan […]
Originally scheduled to have its groundbreaking ceremony take place sometime in June, the Mac OSX version of SimCity won’t be accepting new residents until August, Maxis has announced. “We have made this tough decision because we do not believe it is ready for primetime yet,” senior producer Kip Katsarelis said in the announcement. “We want […]
EA and Maxis today revealed that The Sims 4 is coming to the PC and Mac in 2014. “The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving […]