PlayerUnknown’s Battlegrounds Has New Update for Xbox One

Posted by at 2:32 pm on May 3, 2018

PUBG Corp. has released a new update for PlayerUnknown’s Battlegrounds on Xbox One. Following its stint on the test server, patch #13 has been rolled over to the live game, although it’s a fairly minor one, primarily making optimization and performance improvements.

PUBG Corp. has optimized the parachuting and free-fall process, which the developer says will make the game run better during the early stages of each match. Additionally, world loading has been improved, while movement data for players who close by but out-of-sight is processed more efficiently.

On top of those changes, PUBG Corp. has optimized the inventory, which the developer says has improved its responsiveness when being opened and fixed “some” crashing issues. Finally, the update resolves performance issues that were caused by uninhabited boats and vehicles.

You can find the full patch notes for update #13 below and on PUBG’s official website. While this patch should help further improve how the game runs on the console, PUBG Corp. acknowledges some remaining issues that it hopes to address soon. In particular, the game occasionally crashes after play sessions that last three hours or longer on the original Xbox One or the Xbox One S.

PUBG Corp. is planning to release PUBG’s second map, Miramar, on Xbox One soon. The developer recently hosted a test for the map, although the first test session was mired by technical issues. PUBG Corp. hasn’t announced when Miramar will arrive to the live game, although it is planned to launch this month. The PC version also recently received a major update; you can see that in the video above.

PUBG Xbox One Patch Notes
General

  • The free-fall and parachuting process has been optimized, leading to performance improvements during the initial stages of each game.
  • World loading has been optimized. “Play-doh” and interior prop pop-in effects have been improved.
  • Movement data for nearby but out-of-sight players is now handled in a more efficient manner, resulting in general performance improvements.
  • Similarly, when nearby but out-of-sight players equip or unequip items, this process is handled in a more efficient manner.
  • This helps with performance and crashes throughout the game.
  • The inventory has been optimized, improving response time when opening it and solving some crashing issues.
  • Uninhabited boats and vehicles were causing some performance issues, and we’ve resolved this issue.

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