Category archives for: Linux/Unix

Google Hangouts Now Supports Up to 25 Video Call Participants

Google Hangouts

Google has updated its Hangouts app for Google Apps (business) customers and increased the number of people allowed on a single video call from 15 to 25. Users don’t have to do anything to take advantage of this change, though only the 10-most active participants’ video windows will be visible at one time.

Mozilla, Google Debut WebVR 1.0 API Proposal with Virtual Reality Feature Support

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  The world is a mere month away from consumer availability of virtual reality headsets, and we’re starting to see more and more announcements about content for the new medium. With a massive influx of new VR users on the way, an increasing number companies are preparing their products and ideas for VR content. Experiencing […]

Vulkan 1.0 Graphics API Launches – Cross-Platform, Performance Boost with Support from ARM, Intel, AMD, Nvidia

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  The Khronos group is now launching Vulkan 1.0, new generation, open-standard and cross-platform API descended from AMD Mantle to answer the demand for a low-overhead open-source graphics API. Eighteen months ago, the Khronos Group got to work on its new graphics API, Vulkan, and after some legal delays, the group is launching Vulkan 1.0. […]

Oracle Reveals Plans to Deprecate Java Browser Plug-In

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In part because of the pressure exerted by browser developers, Java curator Oracle has announced that it is going to deprecate the Java browser plug-in. The initiative will start with the forthcoming JDK 9, with removal from the Oracle JDK and Java Runtime Environment (JRE) in future releases. The company notes in the announcement heralding […]

Chrome Browser to Get a Boost in Compression from Brotli Algorithm

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Google is about to make its Chrome browser much faster. The company is ready to use a new compression algorithm called Brotli, according to Google engineer Ilya Grigorik. Brotli can compress web sites in a way that makes them up to 26% smaller than Chrome’s current algorithm, called Zopfli. Smaller web sites take less time […]

Futuremark Drops a Holiday Beta of 3DMark – Includes VRMark

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Futuremark gives Steam owners of 3DMark early access to an entertainment-only version of VRMark in the Holiday Beta. Today, 3DMark made a rather cool announcement – it opened up the beta for the 2016 3DMark update. It may be called the “Holiday Beta,” but it will be open until the update comes out. The best […]

Khronos Group Delays Vulkan, While Waiting on Legal Review

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The Khronos group announced that it would not be making its end-of-year target to have Vulkan wrapped up. Originally, the Khronos group aimed to have its new Vulkan API wrapped up and released by the end of the year. Alas, that target will not be met. The group informed us that the Vulkan API’s specification […]

Crytek Releases Last Cryengine Update Of The Year

Cryengine

Crytek has today that it has released the last version of the Cryengine for the year. The company has added some new features, fixed a host of bugs and extended further support for VR developers working with Oculus’s platform. Cryengine 3.8.6 will be the final public release of the engine for the year, and Crytek […]

Firefox Sports New Tracking Protection for Private Browsing

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Firefox now comes built-in with tracking protection currently offered by no other browser, including Chrome, Edge or Safari. The tracking protection is available for all platforms on which Firefox exists, including Windows, Mac OS X, Linux and Android. Firefox is usually considered the most privacy-sensitive browser out there because of its open source roots and […]

Chrome 47 Beta Brings Cooperative Multitasking, Android Splash Screens, Flexible Notifications

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Google released Chrome 47 for the beta channel with support for cooperative multitasking, splash screens for sites that are added to the home screen, and more flexible desktop notification management, as well as some security patches. Cooperative Multitasking Android had a problem with lag and stuttering for many years, which was mostly fixed in Android […]

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